Geek Media Round-Up: August 18, 2011
Art
Comics
Cross-Media
Film
Literature
- Interview: Cynthia Eden talks about recently finding her entire novel posted online as fan fiction, with only the names changed.
- Interview: Daniel Polansky of Low Town, joins The Skiffy and Fantasy Show.
- Interview: Fantasy Magazine interviews Laura Anne Gilman of Pack of Lies.
- Interview: LeftLion talks to fantasy author Mark Chadbourn of the popular Age of Misrule and Swords of Albion series.
- Interview: Orbit interviews Gail Carriger, author of the recently released Heartless.
- Interview: R.A. Salvatore on How to Write a Damn Good Fight Scene
- Interview: Tor.com has An In-Depth Interview with Author Kate Elliott
- News: Fanboys Writer Pens ‘Ultimate Nerd Novel,’, Real Player One, about a bunch of geeks road-tripping to a con a sci-fi novel and using the pop culture of the past to unlock a puzzle in a virtual world.
- 13 brilliant science fiction writers who also wrote tie-in novels
- E-Reader of Sand: Kindle and Inner Conflict Between Consumer and Booklover
- Epic Journeys: Fantasy Makes a Comeback, SF Searches for a Renaissance
- Fantasy-prone children struggle to apply lessons from fantasy stories
- How I learned to stop worrying and love the e-book
- Is this the end for books? Sam Leith on what to expect if Kindles kill off books.
- Lev Grossman’s 10 Must-Read Fantasy Novels
- The Rise of E-books Will Benefit One Group: Readers: “Rather than the first steps of a funeral cortege, the death of Borders is really just the first little dip on a wildly careening roller coaster ride for the people who write, publish, buy and sell books. It’s going to shake us up, down and sideways, industry figures say, and some people may get thrown from their cars. But one group is sure to be happy at the end: readers.”
- The Representation of Women in Fantasy: What’s the Problem?
- Which Digital Magazine Do Readers Deem Most Innovative?
Science
Technology
Television
Video Games
- Nintendo Patents Single Player Online Games: allows someone to play in a virtual world without directly interacting with other players, yet having the other players’ actions have consequences within the game. They’re calling it a “massively single player game.”
Writing
Posted in: The Great Geek Manual.