Grasping for the Wind

R.A. Salvatore on the Role of the Writer in Video Games

I knew my job as a novelist, as I said before. I invite you the reader to adventure along with my characters on some epic quest. In a video game such as the one I’m now working on with 38 Studios, that job changes profoundly, because the most important character in this adventure will be, has to be, the one you, the player, creates.

R.A. Salvatore, best-selling author and creator of Drizzt, wrote an interesting article on the role of the writer in video games and how online games like EverQuest or Ultima have changed fantasy.

Related posts:

  1. New Feature: Social Networking and Sharing (Your opinion needed)
  2. Bill Ward on the Bookmark
  3. Jules Verne, Prolific SF Writer
  4. Video: Games as Learning Engines
  5. Want to be a writer? I hope you have twenty years to spare.
  • Tia - I'm with you. Even when a video game has an online option, I never play it. I've got too much reading to do after all! And a wife, and house, and job, etc.
    I never did play Morrowind. Do you recommend. I've got some gift card dollars that I can use to buy a used video game. Morrowind is old enough I assume I can buy it on the cheap? Should I play it?
  • Tia
    I never got into online games like this. I preferred one-person games like Morrowind. Besides, I would never have enough time for an online game. Maybe by the time I'm retired, I can play online games in my nursing home.
blog comments powered by Disqus
Easy AdSense by Unreal